What is role of Core Java Developer?
In the present day job market, Core Java Developers have good demand. iTeLearn has come up with career-oriented Java Core Developer Live Training programs to meet the ever-increasing demand.
As in the case of other courses offered by iTeLearn, Core Java Developer course is also a project-based course where the students will learn the subject by working on real-time projects. This will help them to understand the subject more vividly and also can gain practical experience.
Before going into the details of the course, one should be aware of the roles and responsibilities of the Core Java Developer and the skills required to be an expert in Core Java Developing. This article will provide you complete information in this regard.
Roles and Responsibilities of Core Java Developers
A Core Java Developer is primarily responsible for the programming and development of software applications using Java, the most popular programming language.
- Designing, implementing and maintaining Java application phases.
- Taking part in software and architectural development
- Conducting software analysis, programming, testing and debugging
- To identify production and non-production application issues.
- To transform requirements into stipulations
- Developing, implementing, testing and maintaining the application software
- Make necessary changes to improve established Java application processes
- Developing technical designs for application development
- Developing application code for Java programs.
Skills Required for Core Java Developers
At iTeLearn.com your skills are enhanced and you would be able to
- write the code on papers which will have a good chance of compiling
- use a debugger to debug the program
- familiar in all primitive types and operators in Java
- fair knowledge in class loading process and how the class loaders work
- use multiple threads both correctly and can prove this improve performance or behavior. e.g. wait/notify/notifyAll, SwingUtilities.invokeLater, the concurrency library
- use checked exceptions, generics, and enums
- use time a small benchmark and get reproducible results
- write a very simple client-server TCP service
- understanding of garbage collection, when is it triggered, and what can you do to minimize it
- A better understanding of when to use design patterns such as Singleton, Factory, Fly-weight, Builder, Object Pool, Iterator, Strategy, Visitor, Composite